Creating a good input/output (I/O) system is one of the more difficult tasks for the language designer.
This is evidenced by the number of different approaches. The challenge seems to be in covering all eventualities. Not only are there different sources and sinks of I/O that you want to communicate with (files, the console, network connections, etc.), but you need to talk to them in a wide variety of ways (sequential, random-access, buffered, binary, character, by lines, by words, etc.). Feedback
The Java library designers attacked this problem by creating lots of classes. In fact, there are so many classes for Javas I/O system that it can be intimidating at first (ironically, the Java I/O design actually prevents an explosion of classes). There was also a significant change in the I/O library after Java 1.0, when the original byte-oriented library was supplemented with char-oriented, Unicode-based I/O classes. In JDK 1.4, the nio classes (for new I/O, a name well still be using years from now) were added for improved performance and functionality. As a result, there are a fair number of classes to learn before you understand enough of Javas I/O picture that you can use it properly. In addition, its rather important to understand the evolution history of the I/O library, even if your first reaction is dont bother me with history, just show me how to use it! The problem is that without the historical perspective, you will rapidly become confused with some of the classes and when you should and shouldnt use them. Feedback
This chapter will give you an introduction to the variety of I/O classes in the standard Java library and how to use them. Feedback
Before getting into the classes that actually read and write data to streams, well look at a utility provided with the library to assist you in handling file directory issues. Feedback
The File class has a deceiving name; you might think it refers to a file, but it doesnt. It can represent either the name of a particular file or the names of a set of files in a directory. If its a set of files, you can ask for that set using the list( ) method, which returns an array of String. It makes sense to return an array rather than one of the flexible container classes, because the number of elements is fixed, and if you want a different directory listing, you just create a different File object. In fact, FilePath would have been a better name for the class. This section shows an example of the use of this class, including the associated FilenameFilter interface. Feedback
Suppose youd like to see a directory listing. The File object can be listed in two ways. If you call list( ) with no arguments, youll get the full list that the File object contains. However, if you want a restricted listfor example, if you want all of the files with an extension of .javathen you use a directory filter, which is a class that tells how to select the File objects for display. Feedback
Heres the code for the example. Note that the result has been effortlessly sorted (alphabetically) using the java.utils.Arrays.sort( ) method and the AlphabeticComparator defined in Chapter 11:
//: c12:DirList.java
// Displays directory listing using regular expressions.
// {Args: "D.*\.java"}
import java.io.*;
import java.util.*;
import java.util.regex.*;
import com.bruceeckel.util.*;
public class DirList {
public static void main(String[] args) {
File path = new File(".");
String[] list;
if(args.length == 0)
list = path.list();
else
list = path.list(new DirFilter(args[0]));
Arrays.sort(list, new AlphabeticComparator());
for(int i = 0; i < list.length; i++)
System.out.println(list[i]);
}
}
class DirFilter implements FilenameFilter {
private Pattern pattern;
public DirFilter(String regex) {
pattern = Pattern.compile(regex);
}
public boolean accept(File dir, String name) {
// Strip path information, search for regex:
return pattern.matcher(
new File(name).getName()).matches();
}
} ///:~The DirFilter class implements the interface FilenameFilter. Its useful to see how simple the FilenameFilter interface is: Feedback
public interface FilenameFilter {
boolean accept(File dir, String name);
}It says all that this type of object does is provide a method called accept( ). The whole reason behind the creation of this class is to provide the accept( ) method to the list( ) method so that list( ) can call back accept( ) to determine which file names should be included in the list. Thus, this structure is often referred to as a callback. More specifically, this is an example of the Strategy Pattern, because list( ) implements basic functionality, and you provide the Strategy in the form of a FilenameFilter in order to complete the algorithm necessary for list( ) to provide its service. Because list( ) takes a FilenameFilter object as its argument, it means that you can pass an object of any class that implements FilenameFilter to choose (even at run time) how the list( ) method will behave. The purpose of a callback is to provide flexibility in the behavior of code. Feedback
DirFilter shows that just because an interface contains only a set of methods, youre not restricted to writing only those methods. (You must at least provide definitions for all the methods in an interface, however.) In this case, the DirFilter constructor is also created. Feedback
The accept( ) method must accept a File object representing the directory that a particular file is found in, and a String containing the name of that file. You might choose to use or ignore either of these arguments, but you will probably at least use the file name. Remember that the list( ) method is calling accept( ) for each of the file names in the directory object to see which one should be included; this is indicated by the boolean result returned by accept( ). Feedback
To make sure the element youre working with is only the file name and contains no path information, all you have to do is take the String object and create a File object out of it, then call getName( ), which strips away all the path information (in a platform-independent way). Then accept( ) uses a regular expression matcher object to see if the regular expression regex matches the name of the file. Using accept( ), the list( ) method returns an array. Feedback
This example is ideal for rewriting using an anonymous inner class (described in Chapter 8). As a first cut, a method filter( ) is created that returns a reference to a FilenameFilter:
//: c12:DirList2.java
// Uses anonymous inner classes.
// {Args: "D.*\.java"}
import java.io.*;
import java.util.*;
import java.util.regex.*;
import com.bruceeckel.util.*;
public class DirList2 {
public static FilenameFilter filter(final String regex) {
// Creation of anonymous inner class:
return new FilenameFilter() {
private Pattern pattern = Pattern.compile(regex);
public boolean accept(File dir, String name) {
return pattern.matcher(
new File(name).getName()).matches();
}
}; // End of anonymous inner class
}
public static void main(String[] args) {
File path = new File(".");
String[] list;
if(args.length == 0)
list = path.list();
else
list = path.list(filter(args[0]));
Arrays.sort(list, new AlphabeticComparator());
for(int i = 0; i < list.length; i++)
System.out.println(list[i]);
}
} ///:~Note that the argument to filter( ) must be final. This is required by the anonymous inner class so that it can use an object from outside its scope. Feedback
This design is an improvement because the FilenameFilter class is now tightly bound to DirList2. However, you can take this approach one step further and define the anonymous inner class as an argument to list( ), in which case its even smaller:
//: c12:DirList3.java
// Building the anonymous inner class "in-place."
// {Args: "D.*\.java"}
import java.io.*;
import java.util.*;
import java.util.regex.*;
import com.bruceeckel.util.*;
public class DirList3 {
public static void main(final String[] args) {
File path = new File(".");
String[] list;
if(args.length == 0)
list = path.list();
else
list = path.list(new FilenameFilter() {
private Pattern pattern = Pattern.compile(args[0]);
public boolean accept(File dir, String name) {
return pattern.matcher(
new File(name).getName()).matches();
}
});
Arrays.sort(list, new AlphabeticComparator());
for(int i = 0; i < list.length; i++)
System.out.println(list[i]);
}
} ///:~The argument to main( ) is now final, since the anonymous inner class uses args[0] directly. Feedback
This shows you how anonymous inner classes allow the creation of specific, one-off classes to solve problems. One benefit of this approach is that it keeps the code that solves a particular problem isolated together in one spot. On the other hand, it is not always as easy to read, so you must use it judiciously. Feedback
The File class is more than just a representation for an existing file or directory. You can also use a File object to create a new directory or an entire directory path if it doesnt exist. You can also look at the characteristics of files (size, last modification date, read/write), see whether a File object represents a file or a directory, and delete a file. This program shows some of the other methods available with the File class (see the HTML documentation from java.sun.com for the full set):
//: c12:MakeDirectories.java
// Demonstrates the use of the File class to
// create directories and manipulate files.
// {Args: MakeDirectoriesTest}
import com.bruceeckel.simpletest.*;
import java.io.*;
public class MakeDirectories {
private static Test monitor = new Test();
private static void usage() {
System.err.println(
"Usage:MakeDirectories path1 ...\n" +
"Creates each path\n" +
"Usage:MakeDirectories -d path1 ...\n" +
"Deletes each path\n" +
"Usage:MakeDirectories -r path1 path2\n" +
"Renames from path1 to path2");
System.exit(1);
}
private static void fileData(File f) {
System.out.println(
"Absolute path: " + f.getAbsolutePath() +
"\n Can read: " + f.canRead() +
"\n Can write: " + f.canWrite() +
"\n getName: " + f.getName() +
"\n getParent: " + f.getParent() +
"\n getPath: " + f.getPath() +
"\n length: " + f.length() +
"\n lastModified: " + f.lastModified());
if(f.isFile())
System.out.println("It's a file");
else if(f.isDirectory())
System.out.println("It's a directory");
}
public static void main(String[] args) {
if(args.length < 1) usage();
if(args[0].equals("-r")) {
if(args.length != 3) usage();
File
old = new File(args[1]),
rname = new File(args[2]);
old.renameTo(rname);
fileData(old);
fileData(rname);
return; // Exit main
}
int count = 0;
boolean del = false;
if(args[0].equals("-d")) {
count++;
del = true;
}
count--;
while(++count < args.length) {
File f = new File(args[count]);
if(f.exists()) {
System.out.println(f + " exists");
if(del) {
System.out.println("deleting..." + f);
f.delete();
}
}
else { // Doesn't exist
if(!del) {
f.mkdirs();
System.out.println("created " + f);
}
}
fileData(f);
}
if(args.length == 1 &&
args[0].equals("MakeDirectoriesTest"))
monitor.expect(new String[] {
"%% (MakeDirectoriesTest exists"+
"|created MakeDirectoriesTest)",
"%% Absolute path: "
+ "\\S+MakeDirectoriesTest",
"%% Can read: (true|false)",
"%% Can write: (true|false)",
" getName: MakeDirectoriesTest",
" getParent: null",
" getPath: MakeDirectoriesTest",
"%% length: \\d+",
"%% lastModified: \\d+",
"It's a directory"
});
}
} ///:~In fileData( ) you can see various file investigation methods used to display information about the file or directory path. Feedback
The first method thats exercised by main( ) is renameTo( ), which allows you to rename (or move) a file to an entirely new path represented by the argument, which is another File object. This also works with directories of any length. Feedback
If you experiment with the preceding program, youll find that you can make a directory path of any complexity, because mkdirs( ) will do all the work for you. Feedback
I/O libraries often use the abstraction of a stream, which represents any data source or sink as an object capable of producing or receiving pieces of data. The stream hides the details of what happens to the data inside the actual I/O device. Feedback
The Java library classes for I/O are divided by input and output, as you can see by looking at the class hierarchy in the JDK documentation. By inheritance, everything derived from the InputStream or Reader classes have basic methods called read( ) for reading a single byte or array of bytes. Likewise, everything derived from OutputStream or Writer classes have basic methods called write( ) for writing a single byte or array of bytes. However, you wont generally use these methods; they exist so that other classes can use themthese other classes provide a more useful interface. Thus, youll rarely create your stream object by using a single class, but instead will layer multiple objects together to provide your desired functionality. The fact that you create more than one object to create a single resulting stream is the primary reason that Javas stream library is confusing. Feedback
Its helpful to categorize the classes by their functionality. In Java 1.0, the library designers started by deciding that all classes that had anything to do with input would be inherited from InputStream, and all classes that were associated with output would be inherited from OutputStream. Feedback
InputStreams job is to represent classes that produce input from different sources. These sources can be:
Each of these has an associated subclass of InputStream. In addition, the FilterInputStream is also a type of InputStream, to provide a base class for "decorator" classes that attach attributes or useful interfaces to input streams. This is discussed later. Feedback
Table 12-1. Types of InputStream
|
Function |
Constructor Arguments |
|
|---|---|---|
|
How to use it |
||
|
ByteArray-InputStream |
Allows a buffer in memory to be used as an InputStream. |
The buffer from which to extract the bytes. |
|
As a source of data: Connect it to a FilterInputStream object to provide a useful interface. |
||
|
StringBuffer-InputStream |
Converts a String into an InputStream. |
A String. The underlying implementation actually uses a StringBuffer. |
|
As a source of data: Connect it to a FilterInputStream object to provide a useful interface. |
||
|
File-InputStream |
For reading information from a file. |
A String representing the file name, or a File or FileDescriptor object. |
|
As a source of data: Connect it to a FilterInputStream object to provide a useful interface. |
||
|
Piped-InputStream |
Produces the data thats being written to the associated PipedOutput-Stream. Implements the piping concept. |
PipedOutputStream |
|
As a source of data in multithreading: Connect it to a FilterInputStream object to provide a useful interface. |
||
|
Sequence-InputStream |
Converts two or more InputStream objects into a single InputStream. |
Two InputStream objects or an Enumeration for a container of InputStream objects. |
|
As a source of data: Connect it to a FilterInputStream object to provide a useful interface. |
||
|
Filter-InputStream |
Abstract class that is an interface for decorators that provide useful functionality to the other InputStream classes. See Table 12-3. |
See Table 12-3. |
|
See Table 12-3. |
This category includes the classes that decide where your output will go: an array of bytes (no String, however; presumably, you can create one using the array of bytes), a file, or a pipe. Feedback
In addition, the FilterOutputStream provides a base class for "decorator" classes that attach attributes or useful interfaces to output streams. This is discussed later. Feedback
Table 12-2. Types of OutputStream
|
Function |
Constructor Arguments |
|
|---|---|---|
|
How to use it |
||
|
ByteArray-OutputStream |
Creates a buffer in memory. All the data that you send to the stream is placed in this buffer. |
Optional initial size of the buffer. |
|
To designate the destination of your data: Connect it to a FilterOutputStream object to provide a useful interface. |
||
|
File-OutputStream |
For sending information to a file. |
A String representing the file name, or a File or FileDescriptor object. |
|
To designate the destination of your data: Connect it to a FilterOutputStream object to provide a useful interface. |
||
|
Piped-OutputStream |
Any information you write to this automatically ends up as input for the associated PipedInput-Stream. Implements the piping concept. |
PipedInputStream |
|
To designate the destination of your data for multithreading: Connect it to a FilterOutputStream object to provide a useful interface. |
||
|
Filter-OutputStream |
Abstract class that is an interface for decorators that provide useful functionality to the other OutputStream classes. See Table 12-4. |
See Table 12-4. |
|
See Table 12-4. |
The use of layered objects to dynamically and transparently add responsibilities to individual objects is referred to as the Decorator pattern. (Patterns[61] are the subject of Thinking in Patterns (with Java) at www.BruceEckel.com.) The decorator pattern specifies that all objects that wrap around your initial object have the same interface. This makes the basic use of the decorators transparentyou send the same message to an object whether it has been decorated or not. This is the reason for the existence of the filter classes in the Java I/O library: The abstract filter class is the base class for all the decorators. (A decorator must have the same interface as the object it decorates, but the decorator can also extend the interface, which occurs in several of the filter classes). Feedback
Decorators are often used when simple subclassing results in a large number of classes in order to satisfy every possible combination that is neededso many classes that it becomes impractical. The Java I/O library requires many different combinations of features, and this is the justification for using the decorator pattern.[62] There is a drawback to the decorator pattern, however. Decorators give you much more flexibility while youre writing a program (since you can easily mix and match attributes), but they add complexity to your code. The reason that the Java I/O library is awkward to use is that you must create many classesthe core I/O type plus all the decoratorsin order to get the single I/O object that you want. Feedback
The classes that provide the decorator interface to control a particular InputStream or OutputStream are the FilterInputStream and FilterOutputStream, which dont have very intuitive names. FilterInputStream and FilterOutputStream are derived from the base classes of the I/O library, InputStream and OutputStream, which is the key requirement of the decorator (so that it provides the common interface to all the objects that are being decorated). Feedback
The FilterInputStream classes accomplish two significantly different things. DataInputStream allows you to read different types of primitive data as well as String objects. (All the methods start with read, such as readByte( ), readFloat( ), etc.) This, along with its companion DataOutputStream, allows you to move primitive data from one place to another via a stream. These places are determined by the classes in Table 12-1. Feedback
The remaining classes modify the way an InputStream behaves internally: whether its buffered or unbuffered, if it keeps track of the lines its reading (allowing you to ask for line numbers or set the line number), and whether you can push back a single character. The last two classes look a lot like support for building a compiler (that is, they were probably added to support the construction of the Java compiler), so you probably wont use them in general programming. Feedback
Youll need to buffer your input almost every time, regardless of the I/O device youre connecting to, so it would have made more sense for the I/O library to make a special case (or simply a method call) for unbuffered input rather than buffered input. Feedback
Table 12-3. Types of FilterInputStream
|
Function |
Constructor Arguments |
|
|
How to use it |
||
|
Data-InputStream |
Used in concert with DataOutputStream, so you can read primitives (int, char, long, etc.) from a stream in a portable fashion. |
InputStream |
|
Contains a full interface to allow you to read primitive types. |
||
|
Buffered-InputStream |
Use this to prevent a physical read every time you want more data. Youre saying Use a buffer. |
InputStream, with optional buffer size. |
|
This doesnt provide an interface per se, just a requirement that a buffer be used. Attach an interface object. |
||
|
LineNumber-InputStream |
Keeps track of line numbers in the input stream; you can call getLineNumber( ) and setLineNumber( |
InputStream |
|
This just adds line numbering, so youll probably attach an interface object. |
||
|
Pushback-InputStream |
Has a one byte push-back buffer so that you can push back the last character read. |
InputStream |
|
Generally used in the scanner for a compiler and probably included because the Java compiler needed it. You probably wont use this. |
The complement to DataInputStream is DataOutputStream, which formats each of the primitive types and String objects onto a stream in such a way that any DataInputStream, on any machine, can read them. All the methods start with write, such as writeByte( ), writeFloat( ), etc. Feedback
The original intent of PrintStream was to print all of the primitive data types and String objects in a viewable format. This is different from DataOutputStream, whose goal is to put data elements on a stream in a way that DataInputStream can portably reconstruct them. Feedback
The two important methods in PrintStream are print( ) and println( ), which are overloaded to print all the various types. The difference between print( ) and println( ) is that the latter adds a newline when its done. Feedback
PrintStream can be problematic because it traps all IOExceptions (You must explicitly test the error status with checkError( ), which returns true if an error has occurred). Also, PrintStream doesnt internationalize properly and doesnt handle line breaks in a platform-independent way (these problems are solved with PrintWriter, described later). Feedback
BufferedOutputStream is a modifier and tells the stream to use buffering so you dont get a physical write every time you write to the stream. Youll probably always want to use this when doing output. Feedback
Table 12-4. Types of FilterOutputStream
|
Function |
Constructor Arguments |
|
|---|---|---|
|
How to use it |
||
|
Data-OutputStream |
Used in concert with DataInputStream so you can write primitives (int, char, long, etc.) to a stream in a portable fashion. |
OutputStream |
|
Contains full interface to allow you to write primitive types. |
||
|
PrintStream |
For producing formatted output. While DataOutputStream handles the storage of data, PrintStream handles display. |
OutputStream, with optional boolean indicating that the buffer is flushed with every newline. |
|
Should be the final wrapping for your OutputStream object. Youll probably use this a lot. |
||
|
Buffered-OutputStream |
Use this to prevent a physical write every time you send a piece of data. Youre saying Use a buffer. You can call flush( ) to flush the buffer. |
OutputStream, with optional buffer size. |
|
This doesnt provide an interface per se, just a requirement that a buffer is used. Attach an interface object. |
Java 1.1 made some significant modifications to the fundamental I/O stream library. When you see the Reader and Writer classes, your first thought (like mine) might be that these were meant to replace the InputStream and OutputStream classes. But thats not the case. Although some aspects of the original streams library are deprecated (if you use them you will receive a warning from the compiler), the InputStream and OutputStream classes still provide valuable functionality in the form of byte-oriented I/O, whereas the Reader and Writer classes provide Unicode-compliant, character-based I/O. In addition: Feedback
The most important reason for the Reader and Writer hierarchies is for internationalization. The old I/O stream hierarchy supports only 8-bit byte streams and doesnt handle the 16-bit Unicode characters well. Since Unicode is used for internationalization (and Javas native char is 16-bit Unicode), the Reader and Writer hierarchies were added to support Unicode in all I/O operations. In addition, the new libraries are designed for faster operations than the old. Feedback
As is the practice in this book, I will attempt to provide an overview of the classes, but assume that you will use the JDK documentation to determine all the details, such as the exhaustive list of methods. Feedback
Almost all of the original Java I/O stream classes have corresponding Reader and Writer classes to provide native Unicode manipulation. However, there are some places where the byte-oriented InputStreams and OutputStreams are the correct solution; in particular, the java.util.zip libraries are byte-oriented rather than char-oriented. So the most sensible approach to take is to try to use the Reader and Writer classes whenever you can, and youll discover the situations when you have to use the byte-oriented libraries, because your code wont compile. Feedback
Here is a table that shows the correspondence between the sources and sinks of information (that is, where the data physically comes from or goes to) in the two hierarchies.
|
Corresponding Java 1.1 class |
|
|
InputStream |
Reader |
|
OutputStream |
Writer |
|
FileInputStream |
FileReader |
|
FileOutputStream |
FileWriter |
|
StringBufferInputStream |
StringReader |
|
(no corresponding class) |
StringWriter |
|
ByteArrayInputStream |
CharArrayReader |
|
ByteArrayOutputStream |
CharArrayWriter |
|
PipedInputStream |
PipedReader |
|
PipedOutputStream |
PipedWriter |
In general, youll find that the interfaces for the two different hierarchies are similar if not identical.
For InputStreams and OutputStreams, streams were adapted for particular needs using decorator subclasses of FilterInputStream and FilterOutputStream. The Reader and Writer class hierarchies continue the use of this ideabut not exactly. Feedback
In the following table, the correspondence is a rougher approximation than in the previous table. The difference is because of the class organization; although BufferedOutputStream is a subclass of FilterOutputStream, BufferedWriter is not a subclass of FilterWriter (which, even though it is abstract, has no subclasses and so appears to have been put in either as a placeholder or simply so you wouldnt wonder where it was). However, the interfaces to the classes are quite a close match.
|
Corresponding Java 1.1 class |
|
|---|---|
|
FilterInputStream |
FilterReader |
|
FilterOutputStream |
FilterWriter (abstract class with no subclasses) |
|
BufferedInputStream |
BufferedReader |
|
BufferedOutputStream |
BufferedWriter |
|
DataInputStream |
Use DataInputStream |
|
PrintStream |
PrintWriter |
|
LineNumberInputStream |
LineNumberReader |
|
StreamTokenizer |
StreamTokenizer |
|
PushBackInputStream |
PushBackReader |
Theres one direction thats quite clear: Whenever you want to use readLine( ), you shouldnt do it with a DataInputStream (this is met with a deprecation message at compile time), but instead use a BufferedReader. Other than this, DataInputStream is still a preferred member of the I/O library.
To make the transition to using a PrintWriter easier, it has constructors that take any OutputStream object as well as Writer objects. However, PrintWriter has no more support for formatting than PrintStream does; the interfaces are virtually the same. Feedback
The PrintWriter constructor also has an option to perform automatic flushing, which happens after every println( ) if the constructor flag is set. Feedback
Some classes were left unchanged between Java 1.0 and Java 1.1:
|
DataOutputStream |
|
File |
|
RandomAccessFile |
|
SequenceInputStream |
DataOutputStream, in particular, is used without change, so for storing and retrieving data in a transportable format, you use the InputStream and OutputStream hierarchies.
RandomAccessFile is used for files containing records of known size so that you can move from one record to another using seek( ), then read or change the records. The records dont have to be the same size; you just have to be able to determine how big they are and where they are placed in the file. Feedback
At first its a little bit hard to believe that RandomAccessFile is not part of the InputStream or OutputStream hierarchy. However, it has no association with those hierarchies other than that it happens to implement the DataInput and DataOutput interfaces (which are also implemented by DataInputStream and DataOutputStream). It doesnt even use any of the functionality of the existing InputStream or OutputStream classes; its a completely separate class, written from scratch, with all of its own (mostly native) methods. The reason for this may be that RandomAccessFile has essentially different behavior than the other I/O types, since you can move forward and backward within a file. In any event, it stands alone, as a direct descendant of Object. Feedback
Essentially, a RandomAccessFile works like a DataInputStream pasted together with a DataOutputStream, along with the methods getFilePointer( ) to find out where you are in the file, seek( ) to move to a new point in the file, and length( ) to determine the maximum size of the file. In addition, the constructors require a second argument (identical to fopen( ) in C) indicating whether you are just randomly reading (r) or reading and writing (rw). Theres no support for write-only files, which could suggest that RandomAccessFile might have worked well if it were inherited from DataInputStream. Feedback
The seeking methods are available only in RandomAccessFile, which works for files only. BufferedInputStream does allow you to mark( ) a position (whose value is held in a single internal variable) and reset( ) to that position, but this is limited and not very useful. Feedback
Most, if not all, of the RandomAccessFile functionality is superceded in JDK 1.4 with the nio memory-mapped files, which will be described later in this chapter.
Although you can combine the I/O stream classes in many different ways, youll probably just use a few combinations. The following example can be used as a basic reference; it shows the creation and use of typical I/O configurations. Note that each configuration begins with a commented number and title that corresponds to the heading for the appropriate explanation that follows in the text.
//: c12:IOStreamDemo.java
// Typical I/O stream configurations.
// {RunByHand}
// {Clean: IODemo.out,Data.txt,rtest.dat}
import com.bruceeckel.simpletest.*;
import java.io.*;
public class IOStreamDemo {
private static Test monitor = new Test();
// Throw exceptions to console:
public static void main(String[] args)
throws IOException {
// 1. Reading input by lines:
BufferedReader in = new BufferedReader(
new FileReader("IOStreamDemo.java"));
String s, s2 = new String();
while((s = in.readLine())!= null)
s2 += s + "\n";
in.close();
// 1b. Reading standard input:
BufferedReader stdin = new BufferedReader(
new InputStreamReader(System.in));
System.out.print("Enter a line:");
System.out.println(stdin.readLine());
// 2. Input from memory
StringReader in2 = new StringReader(s2);
int c;
while((c = in2.read()) != -1)
System.out.print((char)c);
// 3. Formatted memory input
try {
DataInputStream in3 = new DataInputStream(
new ByteArrayInputStream(s2.getBytes()));
while(true)
System.out.print((char)in3.readByte());
} catch(EOFException e) {
System.err.println("End of stream");
}
// 4. File output
try {
BufferedReader in4 = new BufferedReader(
new StringReader(s2));
PrintWriter out1 = new PrintWriter(
new BufferedWriter(new FileWriter("IODemo.out")));
int lineCount = 1;
while((s = in4.readLine()) != null )
out1.println(lineCount++ + ": " + s);
out1.close();
} catch(EOFException e) {
System.err.println("End of stream");
}
// 5. Storing & recovering data
try {
DataOutputStream out2 = new DataOutputStream(
new BufferedOutputStream(
new FileOutputStream("Data.txt")));
out2.writeDouble(3.14159);
out2.writeUTF("That was pi");
out2.writeDouble(1.41413);
out2.writeUTF("Square root of 2");
out2.close();
DataInputStream in5 = new DataInputStream(
new BufferedInputStream(
new FileInputStream("Data.txt")));
// Must use DataInputStream for data:
System.out.println(in5.readDouble());
// Only readUTF() will recover the
// Java-UTF String properly:
System.out.println(in5.readUTF());
// Read the following double and String:
System.out.println(in5.readDouble());
System.out.println(in5.readUTF());
} catch(EOFException e) {
throw new RuntimeException(e);
}
// 6. Reading/writing random access files
RandomAccessFile rf =
new RandomAccessFile("rtest.dat", "rw");
for(int i = 0; i < 10; i++)
rf.writeDouble(i*1.414);
rf.close();
rf = new RandomAccessFile("rtest.dat", "rw");
rf.seek(5*8);
rf.writeDouble(47.0001);
rf.close();
rf = new RandomAccessFile("rtest.dat", "r");
for(int i = 0; i < 10; i++)
System.out.println("Value " + i + ": " +
rf.readDouble());
rf.close();
monitor.expect("IOStreamDemo.out");
}
} ///:~Here are the descriptions for the numbered sections of the program: Feedback
Parts 1 through 4 demonstrate the creation and use of input streams. Part 4 also shows the simple use of an output stream.
To open a file for character input, you use a FileInputReader with a String or a File object as the file name. For speed, youll want that file to be buffered so you give the resulting reference to the constructor for a BufferedReader. Since BufferedReader also provides the readLine( ) method, this is your final object and the interface you read from. When you reach the end of the file, readLine( ) returns null so that is used to break out of the while loop. Feedback
The String s2 is used to accumulate the entire contents of the file (including newlines that must be added since readLine( ) strips them off). s2 is then used in the later portions of this program. Finally, close( ) is called to close the file. Technically, close( ) will be called when finalize( ) runs, and this is supposed to happen (whether or not garbage collection occurs) as the program exits. However, this has been inconsistently implemented, so the only safe approach is to explicitly call close( ) for files. Feedback
Section 1b shows how you can wrap System.in for reading console input. System.in is an InputStream, and BufferedReader needs a Reader argument, so InputStreamReader is brought in to perform the adaptation. Feedback
This section takes the String s2 that now contains the entire contents of the file and uses it to create a StringReader. Then read( ) is used to read each character one at a time and send it out to the console. Note that read( ) returns the next byte as an int and thus it must be cast to a char to print properly. Feedback
To read formatted data, you use a DataInputStream, which is a byte-oriented I/O class (rather than char-oriented). Thus you must use all InputStream classes rather than Reader classes. Of course, you can read anything (such as a file) as bytes using InputStream classes, but here a String is used. To convert the String to an array of bytes, which is what is appropriate for a ByteArrayInputStream, String has a getBytes( ) method to do the job. At that point, you have an appropriate InputStream to hand to DataInputStream. Feedback
If you read the characters from a DataInputStream one byte at a time using readByte( ), any byte value is a legitimate result, so the return value cannot be used to detect the end of input. Instead, you can use the available( ) method to find out how many more characters are available. Heres an example that shows how to read a file one byte at a time:
//: c12:TestEOF.java
// Testing for end of file while reading a byte at a time.
import java.io.*;
public class TestEOF {
// Throw exceptions to console:
public static void main(String[] args)
throws IOException {
DataInputStream in = new DataInputStream(
new BufferedInputStream(
new FileInputStream("TestEOF.java")));
while(in.available() != 0)
System.out.print((char)in.readByte());
}
} ///:~Note that available( ) works differently depending on what sort of medium youre reading from; its literally the number of bytes that can be read without blocking. With a file, this means the whole file, but with a different kind of stream this might not be true, so use it thoughtfully. Feedback
You could also detect the end of input in cases like these by catching an exception. However, the use of exceptions for control flow is considered a misuse of that feature. Feedback
This example also shows how to write data to a file. First, a FileWriter is created to connect to the file. Youll virtually always want to buffer the output by wrapping it in a BufferedWriter (try removing this wrapping to see the impact on the performancebuffering tends to dramatically increase performance of I/O operations). Then for the formatting its turned into a PrintWriter. The data file created this way is readable as an ordinary text file. Feedback
As the lines are written to the file, line numbers are added. Note that LineNumberInputStream is not used, because its a silly class and you dont need it. As shown here, its trivial to keep track of your own line numbers. Feedback
When the input stream is exhausted, readLine( ) returns null. Youll see an explicit close( ) for out1, because if you dont call close( ) for all your output files, you might discover that the buffers dont get flushed, so theyre incomplete. Feedback
The two primary kinds of output streams are separated by the way they write data; one writes it for human consumption, and the other writes it to be reacquired by a DataInputStream. The RandomAccessFile stands alone, although its data format is compatible with the DataInputStream and DataOutputStream. Feedback
A PrintWriter formats data so that its readable by a human. However, to output data for recovery by another stream, you use a DataOutputStream to write the data and a DataInputStream to recover the data. Of course, these streams could be anything, but here a file is used, buffered for both reading and writing. DataOutputStream and DataInputStream are byte-oriented and thus require the InputStreams and OutputStreams. Feedback
If you use a DataOutputStream to write the data, then Java guarantees that you can accurately recover the data using a DataInputStreamregardless of what different platforms write and read the data. This is incredibly valuable, as anyone knows who has spent time worrying about platform-specific data issues. That problem vanishes if you have Java on both platforms.[63] Feedback
When using a DataOutputStream, the only reliable way to write a String so that it can be recovered by a DataInputStream is to use UTF-8 encoding, accomplished in section 5 of the example using writeUTF( ) and readUTF( ). UTF-8 is a variation on Unicode, which stores all characters in two bytes. If youre working with ASCII or mostly ASCII characters (which occupy only seven bits), this is a tremendous waste of space and/or bandwidth, so UTF-8 encodes ASCII characters in a single byte, and non-ASCII characters in two or three bytes. In addition, the length of the string is stored in the first two bytes. However, writeUTF( ) and readUTF( ) use a special variation of UTF-8 for Java (which is completely described in the JDK documentation for those methods) , so if you read a string written with writeUTF( ) using a non-Java program, you must write special code in order to read the string properly. Feedback
With writeUTF( ) and readUTF( ), you can intermingle Strings and other types of data using a DataOutputStream with the knowledge that the Strings will be properly stored as Unicode, and will be easily recoverable with a DataInputStream. Feedback
The writeDouble( ) stores the double number to the stream and the complementary readDouble( ) recovers it (there are similar methods for reading and writing the other types). But for any of the reading methods to work correctly, you must know the exact placement of the data item in the stream, since it would be equally possible to read the stored double as a simple sequence of bytes, or as a char, etc. So you must either have a fixed format for the data in the file, or extra information must be stored in the file that you parse to determine where the data is located. Note that object serialization (described later in this chapter) may be an easier way to store and retrieve complex data structures. Feedback
As previously noted, the RandomAccessFile is almost totally isolated from the rest of the I/O hierarchy, save for the fact that it implements the DataInput and DataOutput interfaces. So you cannot combine it with any of the aspects of the InputStream and OutputStream subclasses. Even though it might make sense to treat a ByteArrayInputStream as a random-access element, you can use RandomAccessFile only to open a file. You must assume a RandomAccessFile is properly buffered since you cannot add that. Feedback
The one option you have is in the second constructor argument: you can open a RandomAccessFile to read (r) or read and write (rw). Feedback
Using a RandomAccessFile is like using a combined DataInputStream and DataOutputStream (because it implements the equivalent interfaces). In addition, you can see that seek( ) is used to move about in the file and change one of the values. Feedback
With the advent of new I/O in JDK 1.4, you may want to consider using memory-mapped files instead of RandomAccessFile. Feedback
The PipedInputStream, PipedOutputStream, PipedReader and PipedWriter have been mentioned only briefly in this chapter. This is not to suggest that they arent useful, but their value is not apparent until you begin to understand multithreading, since the piped streams are used to communicate between threads. This is covered along with an example in Chapter 13. Feedback
A very common programming task is to read a file into memory, modify it, and then write it out again. One of the problems with the Java I/O library is that it requires you to write quite a bit of code in order to perform these common operationsthere are no basic helper function to do them for you. Whats worse, the decorators make it rather hard to remember how to open files. Thus, it makes sense to add helper classes to your library that will easily perform these basic tasks for you. Heres one that contains static methods to read and write text files as a single string. In addition, you can create a TextFile class that holds the lines of the file in an ArrayList (so you have all the ArrayList functionality available while manipulating the file contents): Feedback
//: com:bruceeckel:util:TextFile.java
// Static functions for reading and writing text files as
// a single string, and treating a file as an ArrayList.
// {Clean: test.txt test2.txt}
package com.bruceeckel.util;
import java.io.*;
import java.util.*;
public class TextFile extends ArrayList {
// Tools to read and write files as single strings:
public static String
read(String fileName) throws IOException {
StringBuffer sb = new StringBuffer();
BufferedReader in =
new BufferedReader(new FileReader(fileName));
String s;
while((s = in.readLine()) != null) {
sb.append(s);
sb.append("\n");
}
in.close();
return sb.toString();
}
public static void
write(String fileName, String text) throws IOException {
PrintWriter out = new PrintWriter(
new BufferedWriter(new FileWriter(fileName)));
out.print(text);
out.close();
}
public TextFile(String fileName) throws IOException {
super(Arrays.asList(read(fileName).split("\n")));
}
public void write(String fileName) throws IOException {
PrintWriter out = new PrintWriter(
new BufferedWriter(new FileWriter(fileName)));
for(int i = 0; i < size(); i++)
out.println(get(i));
out.close();
}
// Simple test:
public static void main(String[] args) throws Exception {
String file = read("TextFile.java");
write("test.txt", file);
TextFile text = new TextFile("test.txt");
text.write("test2.txt");
}
} ///:~All methods simply pass IOExceptions out to the caller. read( ) appends each line to a StringBuffer (for efficiency) followed by a newline, because that is stripped out during reading. Then it returns a String containing the whole file. Write( ) opens and writes the text to the file. Both methods remember to close( ) the file when they are done. Feedback
The constructor uses the read( ) method to turn the file into a String, then uses String.split( ) to divide the result into lines along newline boundaries (if you use this class a lot, you may want to rewrite this constructor to improve efficiency). Alas, there is no corresponding join method, so the non-static write( ) method must write the lines out by hand. Feedback
In main( ), a basic test is performed to ensure that the methods work. Although this is a small amount of code, using it can save a lot of time and make your life easier, as youll see in some of the examples later in this chapter. Feedback
The term standard I/O refers to the Unix concept (which is reproduced in some form in Windows and many other operating systems) of a single stream of information that is used by a program. All the programs input can come from standard input, all its output can go to standard output, and all of its error messages can be sent to standard error. The value of standard I/O is that programs can easily be chained together, and one programs standard output can become the standard input for another program. This is a powerful tool. Feedback
Following the standard I/O model, Java has System.in, System.out, and System.err. Throughout this book, youve seen how to write to standard output using System.out, which is already prewrapped as a PrintStream object. System.err is likewise a PrintStream, but System.in is a raw InputStream with no wrapping. This means that although you can use System.out and System.err right away, System.in must be wrapped before you can read from it. Feedback
Typically, youll want to read input a line at a time using readLine( ), so youll want to wrap System.in in a BufferedReader. To do this, you must convert System.in to a Reader using InputStreamReader. Heres an example that simply echoes each line that you type in:
//: c12:Echo.java
// How to read from standard input.
// {RunByHand}
import java.io.*;
public class Echo {
public static void main(String[] args)
throws IOException {
BufferedReader in = new BufferedReader(
new InputStreamReader(System.in));
String s;
while((s = in.readLine()) != null && s.length() != 0)
System.out.println(s);
// An empty line or Ctrl-Z terminates the program
}
} ///:~The reason for the exception specification is that readLine( ) can throw an IOException. Note that System.in should usually be buffered, as with most streams. Feedback
System.out is a PrintStream, which is an OutputStream. PrintWriter has a constructor that takes an OutputStream as an argument. Thus, if you want, you can convert System.out into a PrintWriter using that constructor:
//: c12:ChangeSystemOut.java
// Turn System.out into a PrintWriter.
import com.bruceeckel.simpletest.*;
import java.io.*;
public class ChangeSystemOut {
private static Test monitor = new Test();
public static void main(String[] args) {
PrintWriter out = new PrintWriter(System.out, true);
out.println("Hello, world");
monitor.expect(new String[] {
"Hello, world"
});
}
} ///:~Its important to use the two-argument version of the PrintWriter constructor and to set the second argument to true in order to enable automatic flushing; otherwise, you may not see the output. Feedback
The Java System class allows you to redirect the standard input, output, and error I/O streams using simple static method calls:
setIn(InputStream)
setOut(PrintStream)
setErr(PrintStream) Feedback
Redirecting output is especially useful if you suddenly start creating a large amount of output on your screen, and its scrolling past faster than you can read it.[64] Redirecting input is valuable for a command-line program in which you want to test a particular user-input sequence repeatedly. Heres a simple example that shows the use of these methods:
//: c12:Redirecting.java
// Demonstrates standard I/O redirection.
// {Clean: test.out}
import java.io.*;
public class Redirecting {
// Throw exceptions to console:
public static void main(String[] args)
throws IOException {
PrintStream console = System.out;
BufferedInputStream in = new BufferedInputStream(
new FileInputStream("Redirecting.java"));
PrintStream out = new PrintStream(
new BufferedOutputStream(
new FileOutputStream("test.out")));
System.setIn(in);
System.setOut(out);
System.setErr(out);
BufferedReader br = new BufferedReader(
new InputStreamReader(System.in));
String s;
while((s = br.readLine()) != null)
System.out.println(s);
out.close(); // Remember this!
System.setOut(console);
}
} ///:~This program attaches standard input to a file and redirects standard output and standard error to another file. Feedback
I/O redirection manipulates streams of bytes, not streams of characters, thus InputStreams and OutputStreams are used rather than Readers and Writers. Feedback
The Java new I/O library, introduced in JDK 1.4 in the java.nio.* packages, has one goal: speed. In fact, the old I/O packages have been reimplemented using nio in order to take advantage of this speed increase, so you will benefit even if you dont explicitly write code with nio. The speed increase occurs in both file I/O, which is explored here,[65] and in network I/O, which is covered in Thinking in Enterprise Java. Feedback
The speed comes from using structures that are closer to the operating systems way of performing I/O: channels and buffers. You could think of it as a coal mine; the channel is the mine containing the seam of coal (the data), and the buffer is the cart that you send into the mine. The cart comes back full of coal, and you get the coal from the cart. That is, you dont interact directly with the channel; you interact with the buffer and send the buffer into the channel. The channel either pulls data from the buffer, or puts data into the buffer. Feedback
The only kind of buffer that communicates directly with a channel is a ByteBufferthat is, a buffer that holds raw bytes. If you look at the JDK documentation for java.nio.ByteBuffer, youll see that its fairly basic: You create one by telling it how much storage to allocate, and there are a selection of methods to put and get data, in either raw byte form or as primitive data types. But theres no way to put or get an object, or even a String. Its fairly low-level, precisely because this makes a more efficient mapping with most operating systems. Feedback
Three of the classes in the old I/O have been modified so that they produce a FileChannel: FileInputStream, FileOutputStream, and, for both reading and writing, RandomAccessFile. Notice that these are the byte manipulation streams, in keeping with the low-level nature of nio. The Reader and Writer character-mode classes do not produce channels, but the class java.nio.channels.Channels has utility methods to produce Readers and Writers from channels. Feedback
Heres a simple example that exercises all three types of stream to produce channels that are writeable, read/writeable, and readable:
//: c12:GetChannel.java
// Getting channels from streams
// {Clean: data.txt}
import java.io.*;
import java.nio.*;
import java.nio.channels.*;
public class GetChannel {
private static final int BSIZE = 1024;
public static void main(String[] args) throws Exception {
// Write a file:
FileChannel fc =
new FileOutputStream("data.txt").getChannel();
fc.write(ByteBuffer.wrap("Some text ".getBytes()));
fc.close();
// Add to the end of the file:
fc =
new RandomAccessFile("data.txt", "rw").getChannel();
fc.position(fc.size()); // Move to the end
fc.write(ByteBuffer.wrap("Some more".getBytes()));
fc.close();
// Read the file:
fc = new FileInputStream("data.txt").getChannel();
ByteBuffer buff = ByteBuffer.allocate(BSIZE);
fc.read(buff);
buff.flip();
while(buff.hasRemaining())
System.out.print((char)buff.get());
}
} ///:~For any of the stream classes shown here, getChannel( ) will produce a FileChannel. A channel is fairly basic: You can hand it a ByteBuffer for reading or writing, and you can lock regions of the file for exclusive access (this will be described later). Feedback
One way to put bytes into a ByteBuffer is to stuff them in directly using one of the put methods, to put one or more bytes, or values of primitive types. However, as seen here, you can also wrap an existing byte array in a ByteBuffer using the wrap( ) method. When you do this, the underlying array is not copied, but instead is used as the storage for the generated ByteBuffer. We say that the ByteBuffer is backed by the array. Feedback
The data.txt file is reopened using a RandomAccessFile. Notice that you can move the FileChannel around in the file; here, it is moved to the end so that additional writes will be appended. Feedback
For read-only access, you must explicitly allocate a ByteBuffer using the static allocate( ) method. The goal of nio is to rapidly move large amounts of data, so the size of the ByteBuffer should be significantin fact, the 1K used here is probably quite a bit smaller than youd normally want to use (youll have to experiment with your working application to find the best size). Feedback
Its also possible to go for even more speed by using allocateDirect( ) instead of allocate( ) to produce a direct buffer that may have an even higher coupling with the operating system. However, the overhead in such an allocation is greater, and the actual implementation varies from one operating system to another, so again, you must experiment with your working application to discover whether direct buffers will buy you any advantage in speed. Feedback
Once you call read( ) to tell the FileChannel to store bytes into the ByteBuffer, you must call flip( ) on the buffer to tell it to get ready to have its bytes extracted (yes, this seems a bit crude, but remember that its very low-level and is done for maximum speed). And if we were to use the buffer for further read( ) operations, wed also have to call clear( ) to prepare it for each read( ). You can see this in a simple file copying program: Feedback
//: c12:ChannelCopy.java
// Copying a file using channels and buffers
// {Args: ChannelCopy.java test.txt}
// {Clean: test.txt}
import java.io.*;
import java.nio.*;
import java.nio.channels.*;
public class ChannelCopy {
private static final int BSIZE = 1024;
public static void main(String[] args) throws Exception {
if(args.length != 2) {
System.out.println("arguments: sourcefile destfile");
System.exit(1);
}
FileChannel
in = new FileInputStream(args[0]).getChannel(),
out = new FileOutputStream(args[1]).getChannel();
ByteBuffer buffer = ByteBuffer.allocate(BSIZE);
while(in.read(buffer) != -1) {
buffer.flip(); // Prepare for writing
out.write(buffer);
buffer.clear(); // Prepare for reading
}
}
} ///:~You can see that one FileChannel is opened for reading, and one for writing. A ByteBuffer is allocated, and when FileChannel.read( ) returns -1 (a holdover, no doubt, from Unix and C), it means that youve reached the end of the input. After each read( ), which puts data into the buffer, flip( ) prepares the buffer so that its information can be extracted by the write( ). After the write( ), the information is still in the buffer, and clear( ) resets all the internal pointers so that its ready to accept data during another read( ). Feedback
The preceding program is not the ideal way to handle this kind of operation, however. Special methods transferTo( ) and transferFrom( ) allow you to connect one channel directly to another: Feedback
//: c12:TransferTo.java
// Using transferTo() between channels
// {Args: TransferTo.java TransferTo.txt}
// {Clean: TransferTo.txt}
import java.io.*;
import java.nio.*;
import java.nio.channels.*;
public class TransferTo {
public static void main(String[] args) throws Exception {
if(args.length != 2) {
System.out.println("arguments: sourcefile destfile");
System.exit(1);
}
FileChannel
in = new FileInputStream(args[0]).getChannel(),
out = new FileOutputStream(args[1]).getChannel();
in.transferTo(0, in.size(), out);
// Or:
// out.transferFrom(in, 0, in.size());
}
} ///:~You wont do this kind of thing very often, but its good to know about. Feedback
If you look back at GetChannel.java, youll notice that, to print the information in the file, we are pulling the data out one byte at a time and casting each byte to a char. This seems a bit primitiveif you look at the java.nio.CharBuffer class, youll see that it has a toString( ) method that says: Returns a string containing the characters in this buffer. Since a ByteBuffer can be viewed as a CharBuffer with the asCharBuffer( ) method, why not use that? As you can see from the first line in the expect( ) statement below, this doesnt work out: Feedback
//: c12:BufferToText.java
// Converting text to and from ByteBuffers
// {Clean: data2.txt}
import java.io.*;
import java.nio.*;
import java.nio.channels.*;
import java.nio.charset.*;
import com.bruceeckel.simpletest.*;
public class BufferToText {
private static Test monitor = new Test();
private static final int BSIZE = 1024;
public static void main(String[] args) throws Exception {
FileChannel fc =
new FileOutputStream("data2.txt").getChannel();
fc.write(ByteBuffer.wrap("Some text".getBytes()));
fc.close();
fc = new FileInputStream("data2.txt").getChannel();
ByteBuffer buff = ByteBuffer.allocate(BSIZE);
fc.read(buff);
buff.flip();
// Doesn't work:
System.out.println(buff.asCharBuffer());
// Decode using this system's default Charset:
buff.rewind();
String encoding = System.getProperty("file.encoding");
System.out.println("Decoded using " + encoding + ": "
+ Charset.forName(encoding).decode(buff));
// Or, we could encode with something that will print:
fc = new FileOutputStream("data2.txt").getChannel();
fc.write(ByteBuffer.wrap(
"Some text".getBytes("UTF-16BE")));
fc.close();
// Now try reading again:
fc = new FileInputStream("data2.txt").getChannel();
buff.clear();
fc.read(buff);
buff.flip();
System.out.println(buff.asCharBuffer());
// Use a CharBuffer to write through:
fc = new FileOutputStream("data2.txt").getChannel();
buff = ByteBuffer.allocate(24); // More than needed
buff.asCharBuffer().put("Some text");
fc.write(buff);
fc.close();
// Read and display:
fc = new FileInputStream("data2.txt").getChannel();
buff.clear();
fc.read(buff);
buff.flip();
System.out.println(buff.asCharBuffer());
monitor.expect(new String[] {
"????",
"%% Decoded using [A-Za-z0-9_\\-]+: Some text",
"Some text",
"Some text\0\0\0"
});
}
} ///:~The buffer contains plain bytes, and to turn these into characters we must either encode them as we put them in (so that they will be meaningful when they come out) or decode them as they come out of the buffer. This can be accomplished using the java.nio.charset.Charset class, which provides tools for encoding into many different types of character sets: Feedback
//: c12:AvailableCharSets.java
// Displays Charsets and aliases
import java.nio.charset.*;
import java.util.*;
import com.bruceeckel.simpletest.*;
public class AvailableCharSets {
private static Test monitor = new Test();
public static void main(String[] args) {
Map charSets = Charset.availableCharsets();
Iterator it = charSets.keySet().iterator();
while(it.hasNext()) {
String csName = (String)it.next();
System.out.print(csName);
Iterator aliases = ((Charset)charSets.get(csName))
.aliases().iterator();
if(aliases.hasNext())
System.out.print(": ");
while(aliases.hasNext()) {
System.out.print(aliases.next());
if(aliases.hasNext())
System.out.print(", ");
}
System.out.println();
}
monitor.expect(new String[] {
"Big5: csBig5",
"Big5-HKSCS: big5-hkscs, Big5_HKSCS, big5hkscs",
"EUC-CN",
"EUC-JP: eucjis, x-eucjp, csEUCPkdFmtjapanese, " +
"eucjp, Extended_UNIX_Code_Packed_Format_for" +
"_Japanese, x-euc-jp, euc_jp",
"euc-jp-linux: euc_jp_linux",
"EUC-KR: ksc5601, 5601, ksc5601_1987, ksc_5601, " +
"ksc5601-1987, euc_kr, ks_c_5601-1987, " +
"euckr, csEUCKR",
"EUC-TW: cns11643, euc_tw, euctw",
"GB18030: gb18030-2000",
"GBK: GBK",
"ISCII91: iscii, ST_SEV_358-88, iso-ir-153, " +
"csISO153GOST1976874",
"ISO-2022-CN-CNS: ISO2022CN_CNS",
"ISO-2022-CN-GB: ISO2022CN_GB",
"ISO-2022-KR: ISO2022KR, csISO2022KR",
"ISO-8859-1: iso-ir-100, 8859_1, ISO_8859-1, " +
"ISO8859_1, 819, csISOLatin1, IBM-819, " +
"ISO_8859-1:1987, latin1, cp819, ISO8859-1, " +
"IBM819, ISO_8859_1, l1",
"ISO-8859-13",
"ISO-8859-15: 8859_15, csISOlatin9, IBM923, cp923," +
" 923, L9, IBM-923, ISO8859-15, LATIN9, " +
"ISO_8859-15, LATIN0, csISOlatin0, " +
"ISO8859_15_FDIS, ISO-8859-15",
"ISO-8859-2", "ISO-8859-3", "ISO-8859-4",
"ISO-8859-5", "ISO-8859-6", "ISO-8859-7",
"ISO-8859-8", "ISO-8859-9",
"JIS0201: X0201, JIS_X0201, csHalfWidthKatakana",
"JIS0208: JIS_C6626-1983, csISO87JISX0208, x0208, " +
"JIS_X0208-1983, iso-ir-87",
"JIS0212: jis_x0212-1990, x0212, iso-ir-159, " +
"csISO159JISC02121990",
"Johab: ms1361, ksc5601_1992, ksc5601-1992",
"KOI8-R",
"Shift_JIS: shift-jis, x-sjis, ms_kanji, " +
"shift_jis, csShiftJIS, sjis, pck",
"TIS-620",
"US-ASCII: IBM367, ISO646-US, ANSI_X3.4-1986, " +
"cp367, ASCII, iso_646.irv:1983, 646, us, iso-ir-6,"+
" csASCII, ANSI_X3.4-1968, ISO_646.irv:1991",
"UTF-16: UTF_16",
"UTF-16BE: X-UTF-16BE, UTF_16BE, ISO-10646-UCS-2",
"UTF-16LE: UTF_16LE, X-UTF-16LE",
"UTF-8: UTF8", "windows-1250", "windows-1251",
"windows-1252: cp1252",
"windows-1253", "windows-1254", "windows-1255",
"windows-1256", "windows-1257", "windows-1258",
"windows-936: ms936, ms_936",
"windows-949: ms_949, ms949", "windows-950: ms950",
});
}
} ///:~So, returning to BufferToText.java, if you rewind( ) the buffer (to go back to the beginning of the data) and then use that platforms default character set to decode( ) the data, the resulting CharBuffer will print to the console just fine. To discover the default character set, use System.getProperty("file.encoding"), which produces the string that names the character set. Passing this to Charset.forName( ) produces the Charset object that can be used to decode the string. Feedback
Another alternative is to encode( ) using a character set that will result in something printable when the file is read, as you see in the third part of BufferToText.java. Here, UTF-16BE is used to write the text into the file, and when it is read, all you have to do is convert it to a CharBuffer, and it produces the expected text. Feedback
Finally, you see what happens if you write to the ByteBuffer through a CharBuffer (youll learn more about this later). Note that 24 bytes are allocated for the ByteBuffer. Since each char requires two bytes, this is enough for 12 chars, but Some text only has 9. The remaining zero bytes still appear in the representation of the CharBuffer produced by its toString( ), as you can see in the output. Feedback
Although a ByteBuffer only holds bytes, it contains methods to produce each of the different types of primitive values from the bytes it contains. This example shows the insertion and extraction of various values using these methods: Feedback